Farming & Monsters

Last updated: July 13, 2026 · ⏱ 1 min read
☰ ContentsFarm tilesWatch out — tiles fight backMonster behaviourLoot goes straight to the killer

Farm tiles

Resource tiles (trees, rocks, plants) are scattered across every map.

  • Stand still on the tile to work it — walking past does nothing, and attacking a player takes priority over farming.
  • Each hit chips away the tile's HP. At 0 HP the tile breaks and pays out loot.
  • Broken tiles respawn after a timeout, so no area stays farmed-out forever.

Watch out — tiles fight back

Breaking a tile can summon a monster guarding that resource. Its strength and its treasure vary from spawn to spawn — and everyone nearby sees it appear.

Monster behaviour

  • Monsters wander, and aggressive ones chase players who come too close.
  • Damage against monsters supports critical hits.

Loot goes straight to the killer

When a monster dies, its treasure is rolled on the spot (each drop has its own chance and amount) and flies straight into the killer's bag. Nothing drops on the ground — no loot stealing, no ninja pickups. Other players just see the monster fall.

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